Java Launcher

Launcher

PojavLauncher is a Minecraft: Java Edition launcher for Android and iOS based on Boardwalk. This launcher can launch almost all available Minecraft versions (from rd-132211 to 21w09a (1.17) snapshot, including Combat Test versions). Modding via Forge and Fabric are also supported. This repository contains source code for Android. Here is a NSIS script which can be used to launch Java programs the easy way. It will search for the JRE the following way: 1 - in jre directory (if you have JRE Installed with your application) 2 - in JAVAHOME environment variable 3 - in the registry 4 - assume java.exe in current dir or PATH.

  1. The Launcher provides you with a convenient way to access any release of the Site Management Portal (SMP) and System Configuration Tool (SCT) user interfaces. It also provides a simple method of creating bookmarks for any of your website links.
  2. Java.debug.settings.console: The specified console to launch a Java program, defaults to integratedTerminal. If you want to customize the console for a specific debug session, please modify the console configuration in launch.json.

Jan 9, 2021 - Update 3.4.2.0

Version 3.4.2.0 of ATLauncher has just been released.
This version contains many bug fixes, but also contains a few new features, and upgrades to existing features.
First we now support the installation of modpacks from the modpacks.ch platform (aka FTB modpacks). Alongside this we've added in a simple browser for searching and finding modpacks on CurseForge, making to process of adding packs from other platforms super easy.
Along with that, we've made updating and reinstalling packs installed from CurseForge possible. Now when an update is found for an installed pack from CurseForge, you will now get an alert when launching, and in the instances tab, when there is an update to install. If you don't see the option to update or reinstall an existing pack installed from CurseForge, you may need to install the pack again using for it to start to work.
Next we've added the ability to import packs exported from MultiMC. So if you have friends using MultiMC or a pack has the option to download a MultiMC formatted zip file, you can now import that into ATLauncher to play and use.
Lastly, we've added the ability to import packs made with ATLauncher (or CurseForge or MultiMC) with a url. So you can host your exported instance somewhere on the internet (such as dropbox) and simply give that url to your friends to put into the launcher, rather than sharing a zip file.
As always, if you have any issues, please reach out on our Discord.

Dec 16, 2020 - Microsoft accounts now supported

Update 3.4.1.0 for ATLauncher has just been released. This includes initial support for Microsoft accounts for Minecraft. Please note that you still need to own the Java edition of Minecraft and not the one in the Microsoft store.
While migrations haven't yet started for existing Mojang accounts, new purchases of Minecraft are required to use a Microsoft account.
These new Microsoft accounts are now supported in ATLauncher and you can continue to play even if you have one of the new Microsoft accounts.
Please be aware that this is an initial implementation, if you notice any issues or something goes wrong, please let us know on our Discord so we can fix them up.

Oct 31, 2020 - Update 3.4.0.0

Version 3.4.0.0 of ATLauncher has just released which includes many bug fixes as well as a couple new features.
First is the new Export/Import feature which allows you to export your Vanilla Minecraft With Fabric and Vanilla Minecraft With Forge modpacks that you create within the launcher and create a CurseForge/Twitch compatible zip file.
This allows you to then give that zip file to a friend and allow them to import it to ATLauncher as if it was a CurseForge modpack. You can also take this zip file, and import it into the Twitch client or submit it to CurseForge as a modpack.
Second new feature is better theming support and multiple new themes out of the box. ATLauncher now has a new look, including multiple different themes. While the look and feel is very similar, it's now more rounded, modern and consistent, with extra attention to detail put in to make sure screens are laid out correctly.
Lastly we've sped up the launcher so that it loads much quicker when opening it after the first time. This means you can get to playing even quicker than before.
If you find any issues with these new features, or have any feedback, please let us know in our Discord Server

Oct 22, 2020 - New Microsoft account migration

Today Mojang have announced that Java edition will require linking a Microsoft account in order to use in the future.
This change is going to affect ATLauncher and most other third party launchers for Minecraft.
Our advice right now is that if you use ATLauncher or any other third party launcher or program that requires logging into or authenticating with Minecraft, that you do not migrate your account until the programs you use give the all clear that they support the new Microsoft login system when it's in place.

Aug 8, 2019 - Help Translate ATLauncher

ATLauncher is written in English only, and through community translations, we're looking to increase the number of languages that ATLauncher has, so that people can choose to use the launcher in their native language.
All translations and languages added to the launcher, which are not the base English language, are all community driven, and anyone is free to contribute, if you choose to.
If you wish to help out with the translation effort, please visit our Crowdin page.
If you have any issues or questions, please let us know in our Discord server.

Users can run Java Web Start applications in the following ways:

Note: To run applications deployed with Java Web Start technology, you must have a compatible version of the Java Runtime Environment (JRE) software. The complete Java Java Development Kit (JDK) is not required.

Running a Java Web Start Application From a Browser

You can run a Java Web Start application from a browser by clicking a link to the application's JNLP file. The following text is an example of a link to a JNLP file.

Java Web Start software loads and runs the application based on instructions in the JNLP file.

Try it now: Run Notepad

Running a Java Web Start Application From the Java Cache Viewer

Java

If you are using at least Java Platform, Standard Edition 6 or later, you can run a Java Web Start application through the Java Cache Viewer.

When Java Web Start software first loads an application, information from the application's JNLP file is stored in the local Java Cache Viewer. To launch the application again, you do not need to return to the web page where you first launched it; you can launch it from the Java Cache Viewer.

To open the Java Cache Viewer:

  1. Open the Control Panel.
  2. Double click on the Java icon. The Java Control Panel opens.
  3. Select the General tab.
  4. Click View. The Java Cache Viewer opens.
Java Launcher

The application is listed on the Java Cache Viewer screen.

Java LauncherDownload
Java Cache Viewer application

To run the application, select it and click the Run button, , or double click the application. The application starts just as it did from the web page.

Running a Java Web Start Application From the Desktop

Java Launcher Mac

You can add a desktop shortcut to a Java Web Start application. Select the application in the Java Cache Viewer. Right-click and select Install Shortcuts or click the Install button, .

A shortcut is added to the desktop.

Java_launcher.dll Is Missing

You can then launch the Java Web Start application just as you would launch any native application.