Jenny Leclue

A guide to obtaining all the postcard pieces in Jenny LeClue.

The Perplexing Postcard Puzzle Achievement Guide

Hi all fellow adventure gamers! This guide will help you get all the postcard pieces in the game. The standard spoiler alert applies to all the images below.

Jenny LeClue - Detectivu - Nintendo Switch Announcement Trailer. Jenny LeClue Official PAX East 2018 Gameplay Trailer. Jenny solves a series of puzzles before finding a secret laboratory in the attic. She then learns that Suzie is secretly a genius inventor, but she insists on keeping her skills secret in fear of being shunned by family and friends. Suzie explains that most of her materials were secretly bought from other sources or borrowed from her dad's lab.

All images are displayed in gameplay order. Some images don’t have the orange tag as these auto pick up the postcard piece without it. You should get a completed postcard after picking up pieces 6,13,23,30 and you should have completed all four postcards before you leave the extraction chamber.

And now, onwards with the guide!

The Puzzle Pieces

Piece 01: In the pile of trash where the knocked over bins are.

Piece 02: On the tree in the woods.

Piece 03: On the rocks by the river.

Piece 04: On the top bookshelf on the way up next to the door.

Piece 05: On the middle bookshelf on the way down next to the wall.

Piece 06: On the crystal to the right of Glatz Manor.

Piece 07: On the steps to the left of Glatz Manor.

Piece 08: In the small cove in the fishing area of Lake Nowere.

Piece 09: In the large cove at the top of Lake Nowere.

Piece 10: Underneath the rock crabs at Round Rock.

Piece 11: In the area at the bottom to the right of Bagel Bay.

Piece 12: In the closed off area at Bearclaw Bend.

Piece 13: On the lowest point when climbing down from the broken bridge.

Piece 14: Inside the first secret area.

Piece 15: On the top shelf in the basement.

Piece 16: On the ledge of Owlmoss Dunne Bridge.

Piece 17: In between the gravestones in the bottom right of the graveyard.

Piece 18: On the barrier near the broken steps to the left of the fallen angel.

Piece 19: Behind the rock at the top of the mountain graveyard.

Piece 20: On the barrier at the right of the mountain graveyard.

Piece 21: Inside the second secret area.

Piece 22: On the pile of boxes in the room with the vending machine.

Piece 23: Inside the sofa in the room with the vending machine.

Piece 24: In the mines on the barricade.

Jenny Leclue Graveyard Angel

Piece 25: Inside the third secret area.

Piece 26: Next to the broken barrels all the way left after the elevator.

Piece 27: Inside the fourth secret area.

Piece 28: To the left of the sewers near the steps.

Piece 29: On the rocks where the elevator is after being lowered.

Piece 30: Inside the fifth secret area.

And that’s it! I hope this guide helped you get all the postcard pieces and the relevant achievements.

Use this guide if you want to achieve every Jenny Leclue routes in the end game section. There will be spoilers, obviously.

Endings Guide

Within this guide, I will go through the different endings. There will obviously be spoilers, so you might want to go through the game yourself first.

The spoilers will be about the chapters coming after Jenny “knows everything” (she will tell you). And one particular story choice that comes earlier.

Achieving the good ending

The first ending you will be able to achieve come a bit early and will be available at scene 25.

The writer will have a decisive decision to take about the story, and this is your opportunity to take good ending. You will have to choose between the Graveyard and the Good ending.

It lasts less than a minute and you’re redirected to the Graveyard shortly after, and this ending feels wrong anyway. But hey, the story is far from finished so that’s okay.

Going through the true ending

This is about the final scenes here. You are warned.

The final story scenes are the 41, 42 and 43. You will have three different kind of choices to make, let’s dive into those!

Determine your own conclusion

Like all good detectives, you should be the one who find the truth.

Jenny Leclue Switch Review

The confrontation taking place during chapter 41 and 43 allows you to explain everything that happened and why. You will have to choose between photos of scenes happening during the game, picking two of those and let Jenny make the good conclusion.

There is actually no bad choice here. Every picture has a purpose, and everyone will lead to solve a part of the mystery. Sometimes it can enlighten some story point, but there is no possible mistake. Jenny will still talk about the topic the picture is about.

A sacrifice has to be made

This might be the most important choice of the game…

As the writer, you need a character to die if you want the book to be released. And if you want to continue the game.

You will have a choice between killing Jenny, her mother, or the Dean. Seems important, what happens if you choose the main character??

Pretty much nothing. The last scene will be the group of three… with the one you chose disappearing. You can’t even see the reaction of the ones remaining.

But hey, there is an achievement for each.

Choose your own demise

Last choice you will take!

When the sudden earth shake comes in, the camera will move deep underground and you will be in a laboratory where you have to choose between three levers with different colors.

Did you notice the pipes when the camera was going down?

It doesn’t matter because the levers don’t mean anything. You will choose a lever that most certainly leads to a specific thing… But you won’t know, the cliffhanger is the same in any case.

But hey… achievements?

If I wasn’t exhaustive and there is more to the story endings, do not hesitate to tell me.

Leclue

Personal opinion on the endings

The guide is over, the following is just me chit chatting with myself.

Jenny Leclue Detectivu

After finding the game pretty entertaining, I’ve been disappointed with this ending. This obviously hints to a possible sequel (didn’t read much about it online but I think it is planned), but there are… different ways to create a cliffhanger.

Leclue

This is far from the first game to build a cliffhanger at the end to prepare the next one’s venue. We can think about Telltale’s games (don’t forget to pay your respects) Walking Dead, which hold very important decisions at the end of the second game.

The narrative branching was one of the main appeal to Telltale’s games, and yet reality catches back with it. Creating those story branches mean multiplying the amount of content, and most players will only see one of the branches you created. Telltale quickly rejoined those branching to merge every story possibilities into a main one that will always be the only possible one, thus creating the illusion of choice. Those decisions weren’t very useful, and even put aside.

The marketing Jenny Leclues’s ending does is more than fragile. I suppose they want the players to buy the next one to know the truth?

But Jenny Leclue never created such a complex branching system in its storytelling, it always was at a scale of a discussion, or only some minor details. So why should we think they will successfully do such an ambitious thing for their sequel? Chances are, if sequel there is, those branching will mean next to nothing.

I read some talking about mass effect reference. Well, this is nice, and the game features enough humor to do this kind of thing. But at some point it has to live on its own, and a bad ending referencing a bad ending is still a bad ending; be more than just a mass effect critic.

Also, I would have liked to see a more conclusive ending, not knowing the game was kind of an “episode 1”. And the cliffhanger is rarely a criteria to buy a sequel to me.

Jenny Leclue

Of course, all of it is mostly subjective, and if some point of view differs I would be interested to talk about it.